Catalog / Skills

Game Interface Feedback

Design or audit game controls, HUD, menus, feedback, input mapping, transparency, juiciness, channels, modes, and metaphors. Use when implementing UI, controls, camera, tutorials, status displays, accessibility feedback, or when players are confused about what happened.

Game Developmentv0.1.0MITgame-designuiuxcontrolsfeedbackaccessibility

Install

npx skills add LVTD-LLC/skills --skill game-interface-feedback

From `SKILL.md`

Use this skill to make player intent, system state, and consequences legible. The interface is not just menus; it is every path between player intention and game response.