Game Story World Character
Design or evaluate game story, world, characters, spaces, presence, aesthetics, and indirect control. Use when adding narrative, quests, levels, environments, character arcs, worldbuilding, environmental storytelling, or emotional context to gameplay.
Game Developmentv0.1.0MITgame-designnarrativeworldbuildingcharacterslevel-design
Install
npx skills add LVTD-LLC/skills --skill game-story-world-characterFrom `SKILL.md`
Use this skill to make narrative and world design serve play instead of competing with it. The output should give the coding agent clear content structures, state needs, triggers, and constraints.