Rust Bevy Asset Pipeline
Build and review Bevy game asset loading pipelines with typed asset catalogs, path validation, loading states, handle ownership, sprite sheets, audio, and runtime resource checks. Use when organizing Bevy assets, replacing hard-coded paths, adding loading screens, diagnosing missing handles, or packaging Rust game resources.
Rustv0.1.0MITrustbevygamedevassetspackaging
Install
npx skills add LVTD-LLC/skills --skill rust-bevy-asset-pipelineFrom `SKILL.md`
Use this skill to make Bevy assets explicit, typed, validated, and packageable. The goal is to remove scattered string paths and make loading state observable.