Catalog / Skills

Rust Bevy Collision Broadphase

Design and review Bevy 2D collision broadphase systems with AABB bounds, spatial indexes, typed collision events, and benchmark-driven test beds. Use when replacing O(n^2) collision checks, adding spatial partitioning, diagnosing Bevy collision performance, or separating broadphase, narrowphase, and response systems in Rust games.

Rustv0.1.0MITrustbevygamedevcollisionperformance

Install

npx skills add LVTD-LLC/skills --skill rust-bevy-collision-broadphase

From `SKILL.md`

Use this skill to make Bevy collision detection scale without mixing detection, response, rendering, and gameplay rules into one system.