Rust Roguelike Procgen AI
Design and review Rust roguelike procedural maps, map-builder traits, generator harnesses, field-of-view, spatial memory, Dijkstra/pathfinding, and simple monster AI. Use when adding dungeon generation, FOV, map memory, chasing behavior, or visibility-constrained AI to a Rust game.
Rustv0.1.0MITrustgamedevroguelikeprocgenpathfinding
Install
npx skills add LVTD-LLC/skills --skill rust-roguelike-procgen-aiFrom `SKILL.md`
Use this skill to add procedural map variety and tactical AI without losing testability. Keep generators behind a common interface, validate generated maps, and make AI depend on what entities can perceive.